We asked, you answered...time to get these new designs cooking!
6 months ago
– Thu, Jul 18, 2019 at 02:39:40 PM
This Monday, we posted a poll on Board Game Geek asking you which new monster sketches you liked best. You can read the update here and view the poll here.
We had 100 people jump in the poll, which, goodness, really pleasantly surprised me. Normally your participation rate on something like this is lower than 20-ish percent, but turns out you're particularly awesome backers. Go figure!
No matter how we tally the votes, the answers wind up the same. Simple majority/plurality and complex weighting measures (Favorite being ranked better than Good, and so on) all say the same thing.
And that is...
The Winning Monster Sketches for the $12,500 & (If Applicable) $15,000 Stretch Goals
But What If My Favorite Wasn't Picked?
Don't worry! We've also read through each of your comments, too, and we've paid close attention to the runners-up in each poll. If there are qualities you really like in the other drawings, we can incorporate them into the final art. The great thing about working with Pet Sem is that, not unlike a good cook, he knows how to tweak the recipe to spice things up!
We're Nearing the Home Stretch!
We've got a mere five days to go in this campaign. Indeed, the last day to back is Tuesday, July 23 with the very last moment being 10:00 PM EST. (A time that, by pure serendipity, matches up with my old man bedtime.)
The next stretch goal is $15,000. Until we meet that point, the Snake and Massive Spider cannot be added to the game. We fully intend to meet that goal, though (and then some)!
But we need your help! Tell your friends and help us spread the word on social media. We've had a lovely campaign so far, and it's your support that's allowed us to make this weird, wonderful delicacy for your unique palette.
As always, thank you for backing - we can't wait to send this game to you!
New Monster Design - Cast Your Vote!
6 months ago
– Mon, Jul 15, 2019 at 11:57:10 PM
We have a very special update for you today! We'd like your input on the new monsters that we'll be adding to Tasty Humans for meeting the $12,500 goal. We're even preparing ahead for the strong probability of meeting the $15,000 stretch goal.
Click here to vote in the poll on Board Game Geek. After 48 hours, we'll tally up the votes and the best monster sketch in each category will become a beautiful, colored-in board!
We've unlocked our second stretch goal (pity, if you will, the unprepared humans)
6 months ago
– Sun, Jul 14, 2019 at 01:13:46 AM
Table for 6, Please! The 2nd Stretch Goal is History, on to the 3rd...
Yesterday evening, we broke the $12,500 mark and the 500 backer mark. Needless to say, we're are thrilled to see this campaign simmering even through the standard-issue mid-Kickstarter slump.
What's so special about the $12,500 mark? Well, it means we're adding the Giant Slime and Werewolf monsters. That's right - no longer must you choose from four basic monsters. You'll be able to choose from six!
Upcoming Events & Videos
Last week, we hinted at a ton of upcoming media that hadn't quite gone live yet. Now it's fully prepared and ready for you to enjoy!
Indie Board Game Designers kindly featured Ryan Langewisch on their podcast about game design. Blue Peg, Pink Peg name dropped us at 1:22:34 on their latest podcast. Board Game Revolution Live interviewed Ryan on their show, which you can find here. Last but not least, We're Not Wizards had a sufficiently severe lapse of judgement to feature yours truly yesterday.
If you want to do a really deep dive on how Tasty Humans came to be, you can check out my own blog. I'm featuring a five-part series by Ryan Langewisch in which every gritty detail design decision is discussed. It is fascinating how much went into this game that even I didn't see!
Three of the posts are already up. The other two go up on July 15 and July 22 at 9:00 eastern.
It's All You Can Eat...So Get Your Money's Worth on Stretch Goals!
Why stop at six monsters? We can do better than that!
If we raise but a mere $2,300 extra, we can include EIGHT monsters in the game including a Snake and a Massive Spider. Neither of which would be welcome in my house, but to each their own.
And what if we keep raising funds? Well, the next step is make the cards nicer. You'll handle them a lot, so that extra step up from 300 gsm to 330 gsm will make them feel thicker, higher quality, and last for longer. We want this feast to be one to remember for the ages!
Tell Your Friends
The stretch goal that will be unlocked at $15,000 is Tasty Humans as we always wanted it to be. Eight monsters and a nice custom token. Until we reach that point, it won't be financially sensible. But once we do? Well, then, it's game on!
So, with that in mind, tell your friends! Kickstarter campaigns thrive on word-of-mouth.
And most of all - thank you for backing! We can't wait to send this game to you :)
Less than $1,000 to go (and this is just an hors d'oeuvre)
6 months ago
– Sat, Jul 13, 2019 at 10:14:59 AM
A Grand Start & Less Than a Grand to Fund
We at Pangea are so pleasantly surprised by just how smoothly and quickly this campaign is going. We've got a mere $969 to go at the time I'm writing this update. Thank you all so much for your early support!
Events & Videos
If you haven't seen it yet, take a little time to check out Rahdo's video. He did a fantastic job capturing everything you need to know about the game. If you see it on BGG, give a thumbs up, too!
Tasty Humans designer, Ryan Langewisch, just put together his own how to play video. Nothing like a primary sauce, er, source!
As a brief reminder, we're going to be streaming with Vorpal Board tonight at 9 pm eastern.
I'd Like a Stretch Goal To Go, Please
They told me not to tease stretch goals too early, but did I listen? Yes. But only for one update...
We're in striking distance of the goal, so I want to give you a little taste of what's to come after we fund.
So much of the magic of board games is the physical experience. The way parts feel makes a huge difference in how you experience the game. That's why about half of our goals are based on tactile improvements to the game.
What's the easiest thing to improve after breaking $8,000? Simple - the king token! The first player in each round of play will use this token. Why not make it a nice custom wooden piece? You can even help us determine the best shape!
Don't Be a Monster - Tell Your Friends
What's a feast without friends? What's good taste without a sense of community? Tell your friends on Facebook, Twitter, and Instagram about Tasty Humans. This may be just the thing they're craving!
Thanks again for backing and have a fantastic weekend!
Brandon, Head Chef of Pangea Games
Funded on day 5 (it's all gravy from here)
6 months ago
– Sat, Jul 13, 2019 at 10:14:43 AM
Simmer for 5 Days & Voilà...Funded!
At 11:34 PM EST on the fifth day of the campaign, Tasty Humans funded. It seems poetic that our game, which at least a few people have called a "sleeper hit" was funded by a midnight snack. Thank goodness, too, because I was caught in an endless loop of refreshing while the campaign stood at $7,990.
We've said it before and it bears repeating: thank you! We could not have done this without your support.
Stretching to Make Room for More
Now that the game is funded, we're not just going to deliver it to you. We're going to consciously improve everything about this game as soon as our budget allows. Indeed, on the campaign page today, you'll see two new stretch goals.
Early on, our play-testers expressed a hunger for better components and more monsters. As it turns out, we can add these to the game pretty cost-effectively. We just need your help!
Everything we want to add is play-tested and ready to go. The only constraint are per-unit manufacturing costs, which drop as more units are produced. (Cooking for 16 is not much harder than cooking for 8.)
Events & Videos
Tasty Humans designer, Ryan Langewisch, just put together a new video showing how the Tasty Humans solo mode works. He put an enormous amount of thought into the solo mode of this game, so check it out if you'd like to see it in action.
In other news, I'll be recording with We're Not Wizards, whose podcast is delightful. It's very likely that you'll see it in your podcast feed right before the conclusion of this campaign on July 23.
It Only Gets Better from Here - Tell Your Friends
Now that the campaign is funded, we're going to be focusing aggressively on giving you more game for your money. This game is no longer a "maybe" but a "definitely" since we've crossed our funding goal. If you have any friends on the fence about backing Tasty Humans, let them know how things are going. (But as always, be tasteful in your advertising!)
Thanks again for backing! We can't wait to serve this game to you!